|
Default AR App
Documentation for the Default AR App project found at https://github.com/ingratexr/unity-ar-boilerplate
|
Class that manages playing ads via Unity Ads. More...
Public Member Functions | |
| delegate void | AdStartedEventHandler () |
| Event handler for AdStarted event. More... | |
| delegate void | AdFinishedEventHandler () |
| Event handler for AdFinished event. More... | |
| delegate void | AdFailedEventHandler () |
| Event handler for AdFailed event. More... | |
| void | ShowAd () |
| Tries to show ad. More... | |
Public Attributes | |
| AdStartedEventHandler | AdStarted |
| Fires when ad has started. More... | |
| AdFinishedEventHandler | AdFinished |
| Fires when ad finished. More... | |
| AdFailedEventHandler | AdFailed |
| Fires if ad fails. More... | |
Class that manages playing ads via Unity Ads.
| delegate void AdMgr.AdFailedEventHandler | ( | ) |
Event handler for AdFailed event.
| delegate void AdMgr.AdFinishedEventHandler | ( | ) |
Event handler for AdFinished event.
| delegate void AdMgr.AdStartedEventHandler | ( | ) |
Event handler for AdStarted event.
| void AdMgr.ShowAd | ( | ) |
Tries to show ad.
If can't, calls method to fire AdFailed event.
| AdFailedEventHandler AdMgr.AdFailed |
Fires if ad fails.
| AdFinishedEventHandler AdMgr.AdFinished |
Fires when ad finished.
| AdStartedEventHandler AdMgr.AdStarted |
Fires when ad has started.